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Thursday, November 29, 2012

Impressions: Alan Wake's American Nightmare

Thursday, November 29, 2012


Disclaimer: this article will contain spoilers on the game Alan Wake.

Alan Wake’s a pretty nice game. It has an interesting story, to say the least, but the end was quite the cliff-hanger. Alan Wake’s American Nightmare solves this... I think.

Sunday, November 25, 2012

Impressions: Botanicula

Sunday, November 25, 2012


If I had to describe Botanicula in one word, it would be pulchritudinous… okay, maybe not. But I would qualify it as cute and adorable. It deserves attention for many reasons, but mainly because it is an experience that will send you back into childhood, and will soften your stone-cold killa gamer heart and pump the cynicism from your veins.

Friday, November 23, 2012

Impressions: Deadlight

Friday, November 23, 2012


Zombies. We can’t get enough of them apparently. They come in a few different varieties, and so do the games that feature them. While the video game industry has seen its fair share of ‘zombie shooters’ and the like, zombies have rarely been implemented mainly as a theme rather than a core mechanic – and for that alone Deadlight merits some praise as being an interesting spin on the genre.

Wednesday, November 21, 2012

Impressions: Cargo Commander

Wednesday, November 21, 2012


Space. Space is vast, cold, dark and filled with crates, according to Cargo Commander. In a galaxy far away from home a bearded man makes a living off scavenging cargo in space, away from everybody else, home, earth, his family. That man is you. With the help of your trusty robotic arm drill, which is also a gun, you will break into containers, jump around, find cargo to bring back, possibly asphyxiate in space, get blown up, drilled alive by space mosquitoes, clawed to death by mutated former colleagues and maybe receive a drawing from your son back home every once in a while. In the grim darkness of Cargo Commander, there is only scavenging.

Monday, November 12, 2012

Introduction: Sup?

Monday, November 12, 2012


Welcome to Angbadang, ladies and gentleman, a name spawned from the wondrous imaginarium of the exalted prophet of the Space Butterfly, Jesse Cox (so hopefully he won't sue us for using that name because, well, we couldn't find anything else... and Moonbound was already taken, sadly).